VERSION 1

-,-,-
-,-
-,-
0.15 , 0.8		// LIGHTING strength for shady / lit areas
0 , 1.85 , 13		// Position of centre of start of grid
0			// Direction that grid faces in 





0		// The number of CHECKPOINTS





0		// The number of SMASHABLE ENVIRONMENT SPECS



3		// The number of PED SPAWN MATERIALS

STANDS
0			// Movement index
31			// Group index
170			// Peds per 100 square metres
0			// Number of exclusion materials
0

Grass_Da
0			// Movement index
31			// Group index
1			// Peds per 100 square metres
0			// Number of exclusion materials
0

Dirt3
0			// Movement index
35			// Group index
.2			// Peds per 100 square metres
0			// Number of exclusion materials
0									


-		// HORIZON STUFF
newsky		// Name of sky texture pixelmap (or "none")
5				// Horizontal repetitions of sky texture
60				// Vertical size of sky texture (degrees)
125				// Position of horizon (pixels below top)
colour					// Depth cue mode ("none", "dark" or "fog")
9,1					// Degree of fog/darkness
181,178,165				// Depth cue colour 205,132,53
-





1				// The number of SPECIAL EFFECTS VOLUMES

DEFAULT water
0.25				// gravity multiplier
200				// viscosity multiplier
0				// Car damage per millisecond
0.002				// Pedestrian damage per millisecond
0				// camera effect index
1				// sky colour
none				// Windscreen texture to use
5100				// Sound ID of entry noise
5100				// Sound ID of exit noise
2				// Engine noise index
10				// material index





0			// The number of sound generators
-
-
-
-





JC_SOD_map.PIX		// The filename of the MAP PICTURE
7.471,0,0
0,0,0
0,7.471,0.003
288.685,236.57,-0.001





START OF FUNK
END OF FUNK





START OF GROOVE
END OF GROOVE





START OF OPPONENT PATHS
//generated with CoffeyCup's PathMaker

12 // total nodes
21.73,0,10      // node0
28.6,0,6.7      // node1
31.77,0,0      // node2
28.8,0,-7      // node3
21.5,0,-10      // node4
-16,0,-10      // node5
-23,0,-7      // node6
-26.5,0,0      // node7
-23.6,0,7      // node8
-16.4,0,10      // node9
0.4,0,13      // node10
0,0,0      // node11


12 // total paths
0 1 0 255 0 255 10.0 0 // Path0
1 2 0 255 0 255 10.0 0 // Path1
2 3 0 255 0 255 10.0 0 // Path2
3 4 0 255 0 255 10.0 0 // Path3
4 5 0 255 0 255 10.0 0 // Path4
5 6 0 255 0 255 10.0 0 // Path5
6 7 0 255 0 255 10.0 0 // Path6
7 8 0 255 0 255 10.0 0 // Path7
8 9 0 255 0 255 10.0 0 // Path8
9 0 0 255 0 255 10.0 0 // Path9
10 11 0 255 0 255 10.0 0 // Path10
11 0 0 255 0 255 10.0 0 // Path11

0 // Number of cop start points

END OF OPPONENT PATHS





START OF DRONE PATHS

2	// Version
0	// The number of path points

END OF DRONE PATHS





1				// The number of DRIVING SURFACE TYPES

// Default material
1			// car wall friction
1			// tyre road friction
1			// downforce
0			// bumpiness
0			// tyre sound index
0			// crash sound index
0			// scrape noise index
1			// sparkiness
1			// "room for expansion"
SKIDMARK.MAT	// the filename of tire marks





0		// The number of NONCAR TYPES





3					// The number of TIRE DUST TYPES

61 , 84 , 33			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

92 , 51 , 34			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

227 , 209 , 143			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"





1			// Number of MULTIPLAYER START POINTS

4.5 , 0.5 , 9.3		// #1	, Start point coordinates
180				//	, Starting angle	





1				// Number of splash files
CASPLASH.PIX		// Name of pixelmap files for splashes

1
JC_SOD.TXT		// Track's filename (For example: Newcity2.txt)