                    

                       "Standlake Arena" by Tads & Paul "Freddy" Glover
                        ==============================================
                             
                     

Original Banger Heat track by Tads, modded and retextured for use with SoD (can be used in Carma2 if you so wish)
+ Non Cars by Coffey Cup 

   
Installation
============

Unzip the contents of this zip file into your main Sod/Carma2 folder (check that there is a bigfig8 folder in the races folder)
Now either install it with 'Mapstockalypse' which works very similar to carstocalypse 
(get it from crashocalypse.cjb.net) or manually.

Manual install:
Look in the Data folder, and if you have installed carstockalypse (if not install it before trying to install this track)
there should be a file called RACES.TXT, (it is wise to make a backup) 
open this up and find a section that relates to any race (not a mission) 
now select all the text relating to that race, ie the first line you select is the name of the race (ie Oval heat 1)
and the last line is 0// expansion. 

Now delete it. At the bottom of this Readme you will find some text which looks similar to the text you just deleted,
copy this and ONLY THIS!!! into the space where the deleted race was. 
If you have done this correctly this track should be selectable when you run the game. 
or if this does not make sense just change where it says hednes.txt or any other track, but not a mission, to standlake.txt

If you still don't get it, tough I don't care so don't email me! :) 

Enjoy!  

Notes
=====

I except NO reponsibility for any damage of any form these files may cause your machine, install these files at your own risk! 
basically if your computer screws up big time it is not my fault!! you have probably installed it wrong. 
It works fine on my machine that's all I know.


Text to copy into RACES.TXT:


Standlake Arena
standlake.TXT		// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
120,90,60			// Initial timer count for each skill level
20					// # laps
2000,1000,500	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
2000,1000,500	// Race completed bonus (all oppos wasted) for each skill level
// Race description
LOCATION: Standlake Arena @R LAPS: @L  @R CHECKPOINTS: 2 @R OPPONENTS: @O @R WRECK OR RACE, ITS YOUR CALL.
0					// Expansion



