VERSION 1

// updated path nodes to fix 'falling off map crashes game' bug
// updated added powerups

-,-,-
-,-
-,-
0.15 , 0.8		// LIGHTING strength for shady / lit areas
3.412,0,-3.5		// Position of centre of start of grid
-40			// Direction that grid faces in 





0		// The number of CHECKPOINTS





0		// The number of SMASHABLE ENVIRONMENT SPECS





4		// The number of PED SPAWN MATERIALS

DIRTY_BE
0				// Movement index
19				// Group index
15				// Peds per 100 square metres
0				// Number of exclusion materials
0				// Number of exception materials


ROADSTAR
0				// Movement index
15				// Group index
2				// Peds per 100 square metres
0				// Number of exclusion materials
0				// Number of exception materials

GRASS
0				// Movement index
17				// Group index
5				// Peds per 100 square metres
0				// Number of exclusion materials
0				// Number of exception materials


GRASS_ED
0				// Movement index
17				// Group index
3				// Peds per 100 square metres
0				// Number of exclusion materials
0				// Number of exception materials


-		// HORIZON STUFF
Horizon		// Name of sky texture pixelmap (or "none")
4				// Horizontal repetitions of sky texture
60				// Vertical size of sky texture (degrees)
190				// Position of horizon (pixels below top)
COLOUR		// Depth cue mode ("none", "dark" or "fog")
5,0		// Degree of fog/darkness
175,70,41			// Depth cue colour (red, green, blue )
-





1				// The number of SPECIAL EFFECTS VOLUMES

DEFAULT water
0.25				// gravity multiplier
200				// viscosity multiplier
0				// Car damage per millisecond
0.002				// Pedestrian damage per millisecond
0				// camera effect index
1				// sky colour
none				// Windscreen texture to use
5100				// Sound ID of entry noise
5100				// Sound ID of exit noise
2				// Engine noise index
10				// material index





0			// The number of sound generators
-
-
-
-





another8map_map.PIX		// The filename of the MAP PICTURE
15.907,0,0			// World -> map transformation matrix
0 , 0 , 0
0 , 15.907 , 0.006
310.956 , 247.564 , 0.003





START OF FUNK
END OF FUNK





START OF GROOVE
END OF GROOVE





START OF OPPONENT PATHS
//generated with CoffeyCup's PathMaker

16    // total nodes
1.4,0,-2.1     // node0
2.93,0,-3.9     // node1
6.85,0,-5.89     // node2
10.88,0,-4     // node3
12.38,0,0     // node4
10.8,0,3.9     // node5
6.85,0,5.63     // node6
2.95,0,3.83     // node7
-2.8,0,-4     // node8
-6.8,0,-5.866     // node9
-10.77,0,-3.9     // node10
-12.32,0,0     // node11
-10.74,0,3.86     // node12
-7,0,5.63     // node13
-2.98,0,3.86     // node14
1,800,1     // node15

16    // total paths
0 1 0 255 0 255 1.5 1 // Path0
1 2 0 255 0 255 1.5 1 // Path1
2 3 0 255 0 255 1.5 1 // Path2
3 4 0 255 0 255 1.5 1 // Path3
4 5 0 255 0 255 1.5 1 // Path4
5 6 0 255 0 255 1.5 1 // Path5
6 7 0 255 0 255 1.5 1 // Path6
7 8 0 255 0 255 1.5 1 // Path7
8 9 0 255 0 255 1.5 1 // Path8
9 10 0 255 0 255 1.5 1 // Path9
10 11 0 255 0 255 1.5 1 // Path10
11 12 0 255 0 255 1.5 1 // Path11
12 13 0 255 0 255 1.5 1 // Path12
13 14 0 255 0 255 1.5 1 // Path13
14 0 0 255 0 255 1.5 1 // Path14
15 0 0 255 0 255 1.5 1 // Path15
0 // Number of cop start points

END OF OPPONENT PATHS





START OF DRONE PATHS

2	// Version
0	// The number of path points

END OF DRONE PATHS





1				// The number of DRIVING SURFACE TYPES

// Default material
1			// car wall friction
1			// tyre road friction
1			// downforce
0.1			// bumpiness
0			// tyre sound index
0			// crash sound index
0			// scrape noise index
1			// sparkiness
1			// "room for expansion"
SKIDMARK.MAT	// the filename of tire marks





3		// The number of NONCAR TYPES

02chopper2.txt
36tyre.txt
67cone.txt


3					// The number of TIRE DUST TYPES

61 , 84 , 33			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

92 , 51 , 34			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

227 , 209 , 143			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"





1			// Number of MULTIPLAYER START POINTS

4.5 , 0.5 , 9.3		// #1	, Start point coordinates
180				//	, Starting angle	





1				// Number of splash files
CASPLASH.PIX		// Name of pixelmap files for splashes

1
another8map.TXT		// Track's filename (For example: Newcity2.txt)