VERSION 1

-,-,-
-,-
-,-
0.2 , 0.8		// LIGHTING strength for shady / lit areas
238.4 , 52.5 ,281.41		// Position of centre of start of grid
100			// Direction that grid faces in 





0		// The number of CHECKPOINTS





0		// The number of SMASHABLE ENVIRONMENT SPECS





11		// The number of PED SPAWN MATERIALS

stone1	// Material name
0		// Movement index (?)
4		// Group index, see note 1.
.3		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

grasrock	// Material name
0		// Movement index (?)
18		// Group index, see note 1.
.030		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

NEWINCTU	// Material name
0		// Movement index (?)
16		// Group index, see note 1.
.3		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

straw	// Material name
0		// Movement index (?)
27		// Group index, see note 1.
10		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

INC1DK
0		// Movement index (?)
4		// Group index, see note 1.
.2		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

CCLOGRN
0		// Movement index (?)
27		// Group index, see note 1.
.125		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

AZ2
0		// Movement index (?)
4		// Group index, see note 1.
.17		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

AZ2DD
0		// Movement index (?)
4		// Group index, see note 1.
.15		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

stucco04
0		// Movement index (?)
4		// Group index, see note 1.
.15		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

CCMUD
0		// Movement index (?)
4		// Group index, see note 1.
.5		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

bambooFl
0		// Movement index (?)
4		// Group index, see note 1.
200		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

TRACKX.ACT			// Additional actor



		// HORIZON STUFF
inchorzn		// Name of sky texture pixelmap (or "none")
5				// Horizontal repetitions of sky texture
60				// Vertical size of sky texture (degrees)
130				// Position of horizon (pixels below top)
colour					// Depth cue mode ("none", "dark" or "fog")
16,8					// Degree of fog/darkness
174,168,198				// Depth cue colour 205,132,53
-





1				// The number of SPECIAL EFFECTS VOLUMES

DEFAULT water
0.25				// gravity multiplier
200				// viscosity multiplier
0				// Car damage per millisecond
0.002				// Pedestrian damage per millisecond
0				// camera effect index
1				// sky colour
none				// Windscreen texture to use
5100				// Sound ID of entry noise
5100				// Sound ID of exit noise
2				// Engine noise index
10				// material index





0			// The number of sound generators
-
-
-
-





montyzee_map.PIX		// The filename of the MAP PICTURE
0.515 , 0 , 0			// World -> map transformation matrix
0 , 0 , 0
0 , 0.515 , 0
437.438 , 232.964 , -.003





START OF FUNK
END OF FUNK





START OF GROOVE
END OF GROOVE





START OF OPPONENT PATHS
//generated with CoffeyCup's PathMaker

59 // total nodes
252.6,0,278      // node0
235,0,283.5      // node1
221,0,291      // node2
168,0,296.8      // node3
121,0,296.8      // node4
31.66,0,317      // node5
-43.1,0,324      // node6
-95,0,342.3      // node7
-135,0,342.1      // node8
-178.6,0,329.1      // node9
-216.4,0,325      // node10
-241.5,0,323.6      // node11
-295.5,0,316.2      // node12
-346.7,0,305.2     // node13
-421.25,0,280.8      // node14
-515.1,0,240.231      // node15
-616,0,200.8      // node16
-647.6,0,201      // node17
-662.4,0,213      // node18
-668.1,0,235.2      // node19
-671,0,274.865      // node20
-709.8,0,300.5      // node21
-745,0,300.5      // node22
-774,0,264.6      // node23
-776.56,0,177.48      // node24
-766.5,0,139.05      // node25
-743.4,0,67.99      // node26
-736.8,0,-131.65      // node27
-736.8,0,-202.3      // node28
-683,0,-202.9      // node29
-666.2,0,-203.1      // node30
-654.2,0,-200      // node31
-626.5,0,-199.5      // node32
-603.8,0,-191.9      // node33
-557.9,0,-193.46      // node34
-520.3,0,-195.1      // node35
-475.9,0,-188.6      // node36
-429.88,0,-178.56      // node37
-393.7,0,-169.2      // node38
-378.8,0,-170.9      // node39
-364,0,-178.4      // node40
-364,0,-189.8      // node41
-305,0,-189.8      // node42
-305,0,-117.8      // node43
-284.9,0,-104.1      // node44
-212.9,0,-104.1      // node45
-212.9,0,-121.13      // node46
-246,0,-121.13      // node47
-247,0,-194.1      // node48
-50,0,-190.1      // node49
-1.3,0,-137.5      // node50
123.5,0,-52.3      // node51
194.5,0,-52.3      // node52
240.5,0,55.6      // node53
284,0,145.3      // node54
284,0,191.3      // node55
284,0,235.2      // node56
279.2,0,255.39      // node57
268.17,0,266.5      // node58

59 // total paths
0 1 0 255 0 255 10.0 0 // Path0
1 2 0 255 0 255 10.0 0 // Path1
2 3 0 255 0 255 10.0 0 // Path2
3 4 0 255 0 255 10.0 0 // Path3
4 5 0 255 0 255 10.0 0 // Path4
5 6 0 255 0 255 10.0 0 // Path5
6 7 0 255 0 255 10.0 0 // Path6
7 8 0 255 0 255 10.0 0 // Path7
8 9 0 255 0 255 10.0 0 // Path8
9 10 0 255 0 255 10.0 0 // Path9
10 11 0 255 0 255 10.0 0 // Path10
11 12 0 255 0 255 10.0 0 // Path11
12 13 0 255 0 255 10.0 0 // Path12
13 14 0 255 0 255 10.0 0 // Path13
14 15 0 255 0 255 10.0 0 // Path14
15 16 0 255 0 255 10.0 0 // Path15
16 17 0 255 0 255 10.0 0 // Path16
17 18 0 255 0 255 10.0 0 // Path17
18 19 0 255 0 255 10.0 0 // Path18
19 20 0 255 0 255 10.0 0 // Path19
20 21 0 255 0 255 10.0 0 // Path20
21 22 0 255 0 255 10.0 0 // Path21
22 23 0 255 0 255 10.0 0 // Path22
23 24 0 255 0 255 10.0 0 // Path23
24 25 0 255 0 255 10.0 0 // Path24
25 26 0 255 0 255 10.0 0 // Path25
26 27 0 255 0 255 10.0 0 // Path26
27 28 0 255 0 255 10.0 0 // Path27
28 29 0 255 0 255 10.0 0 // Path28
29 30 0 255 0 255 10.0 0 // Path29
30 31 0 255 0 255 10.0 0 // Path30
31 32 0 255 0 255 10.0 0 // Path31
32 33 0 255 0 255 10.0 0 // Path32
33 34 0 255 0 255 10.0 0 // Path33
34 35 0 255 0 255 10.0 0 // Path34
35 36 0 255 0 255 10.0 0 // Path35
36 37 0 255 0 255 10.0 0 // Path36
37 38 0 255 0 255 10.0 0 // Path37
38 39 0 255 0 255 10.0 0 // Path38
39 40 0 255 0 255 10.0 0 // Path39
40 41 0 255 0 255 10.0 0 // Path40
41 42 0 255 0 255 10.0 0 // Path41
42 43 0 255 0 255 10.0 0 // Path42
43 44 0 255 0 255 10.0 0 // Path43
44 45 0 255 0 255 10.0 0 // Path44
45 46 0 255 0 255 10.0 0 // Path45
46 47 0 255 0 255 10.0 0 // Path46
47 48 0 255 0 255 10.0 0 // Path47
48 49 0 255 0 255 10.0 0 // Path48
49 50 0 255 0 255 10.0 0 // Path49
50 51 0 255 0 255 10.0 0 // Path50
51 52 0 255 0 255 10.0 0 // Path51
52 53 0 255 0 255 10.0 0 // Path52
53 54 0 255 0 255 10.0 0 // Path53
54 55 0 255 0 255 10.0 0 // Path54
55 56 0 255 0 255 10.0 0 // Path55
56 57 0 255 0 255 10.0 0 // Path56
57 58 0 255 0 255 10.0 0 // Path57
58 0 0 255 0 255 10.0 0 // Path58

0 // Number of cop start points

END OF OPPONENT PATHS





START OF DRONE PATHS

2	// Version
0	// The number of path points

END OF DRONE PATHS





1				// The number of DRIVING SURFACE TYPES

// Default material
1			// car wall friction
1			// tyre road friction
1			// downforce
0			// bumpiness
0			// tyre sound index
0			// crash sound index
0			// scrape noise index
1			// sparkiness
1			// "room for expansion"
SKIDMARK.MAT	// the filename of tire marks





1		// The number of NONCAR TYPES
69mktstnd1.txt




3					// The number of TIRE DUST TYPES

61 , 84 , 33			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

92 , 51 , 34			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

227 , 209 , 143			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"





1			// Number of MULTIPLAYER START POINTS

4.5 , 0.5 , 9.3		// #1	, Start point coordinates
180				//	, Starting angle	





1				// Number of splash files
CASPLASH.PIX		// Name of pixelmap files for splashes

1
montyzee.txt		// Track's filename (For example: Newcity2.txt)