VERSION 1

-,-,-
-,-
-,-
0.15 , 0.8		// LIGHTING strength for shady / lit areas
-25,-2,-25		// Position of centre of start of grid
225			// Direction that grid faces in 





0		// The number of CHECKPOINTS





0		// The number of SMASHABLE ENVIRONMENT SPECS





3		// The number of PED SPAWN MATERIALS

ROADsijn	// Material name
0		// Movement index (?)
31		// Group index, see note 1.
1		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

ChevFloo	// Material name
0		// Movement index (?)
35		// Group index, see note 1.
1		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)

1rocky		// Material name
0		// Movement index (?)
34		// Group index, see note 1.
.02		// Number of peds per 100 square metres, the "density" of peds.
0		// Number of exclusion materials (?)
0		// Number of exception materials (?)




-		// HORIZON STUFF
newsky		// Name of sky texture pixelmap (or "none")
5				// Horizontal repetitions of sky texture
60				// Vertical size of sky texture (degrees)
200				// Position of horizon (pixels below top)
colour					// Depth cue mode ("none", "dark" or "fog")
9,9					// Degree of fog/darkness
181,178,165				// Depth cue colour 205,132,53
-





1				// The number of SPECIAL EFFECTS VOLUMES

DEFAULT water
0.25				// gravity multiplier
200				// viscosity multiplier
0				// Car damage per millisecond
0.002				// Pedestrian damage per millisecond
0				// camera effect index
1				// sky colour
none				// Windscreen texture to use
5100				// Sound ID of entry noise
5100				// Sound ID of exit noise
2				// Engine noise index
10				// material index





0			// The number of sound generators
-
-
-
-





weirdMap_map.PIX		// The filename of the MAP PICTURE
4.413 , 0 , 0			// World -> map transformation matrix
0 , 0 , 0
0 , 4.413 , 0.002
330.368 , 248.869 , .003





START OF FUNK
END OF FUNK





START OF GROOVE
END OF GROOVE





START OF OPPONENT PATHS
//generated with CoffeyCup's PathMaker

24 // total nodes
0,0,0      // node0
0,0,-9.5      // node1
9.5,0,-9.5      // node2
9.5,0,-19      // node3
0,0,-19      // node4
-9,0,-19      // node5
-9,0,-9      // node6
-19,0,-9      // node7
-19,0,0      // node8
-9,0,0      // node9
-9,0,9      // node10
-19,0,9      // node11
-19,0,19      // node12
0,0,19      // node13
0,0,9.5      // node14
9.5,0,9.5      // node15
9.5,0,19      // node16
19,0,19      // node17
19,0,0      // node18
//ground path
30,-2,30      // node19
30,-2,-30      // node20
-30,-2,-30      // node21
-30,-2,30      // node22
-19,-2,-19      // node23


24 // total paths
0 1 0 255 0 20 1.0 0 // Path0
1 2 0 255 0 20 1.0 0 // Path1
2 3 0 255 0 20 1.0 0 // Path2
3 4 0 255 0 20 1.0 0 // Path3
4 5 0 255 0 20 1.0 0 // Path4
5 6 0 255 0 20 1.0 0 // Path5
6 7 0 255 0 20 1.0 0 // Path6
7 8 0 255 0 20 1.0 0 // Path7
8 9 0 255 0 20 1.0 0 // Path8
9 10 0 255 0 20 1.0 0 // Path9
10 11 0 255 0 20 1.0 0 // Path10
11 12 0 255 0 20 1.0 0 // Path11
12 13 0 255 0 20 1.0 0 // Path12
13 14 0 255 0 20 1.0 0 // Path13
14 15 0 255 0 20 1.0 0 // Path14
15 16 0 255 0 20 1.0 0 // Path15
16 17 0 255 0 20 1.0 0 // Path16
17 18 0 255 0 20 1.0 0 // Path17
18 0 0 255 0 20 1.0 0 // Path18
// ground path
22 19 0 255 0 25 1.0 0 // Path19
19 20 0 255 0 25 1.0 0 // Path20
20 21 0 255 0 25 1.0 0 // Path21
21 23 0 255 0 10 1.0 0 // Path22
23 5 0 255 0 10 1.0 0 // Path23


0 // Number of cop start points

END OF OPPONENT PATHS





START OF DRONE PATHS

2	// Version
0	// The number of path points

END OF DRONE PATHS





1				// The number of DRIVING SURFACE TYPES

// Default material
1			// car wall friction
1			// tyre road friction
1			// downforce
0			// bumpiness
0			// tyre sound index
0			// crash sound index
0			// scrape noise index
1			// sparkiness
1			// "room for expansion"
SKIDMARK.MAT	// the filename of tire marks





0		// The number of NONCAR TYPES





3					// The number of TIRE DUST TYPES

61 , 84 , 33			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

92 , 51 , 34			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"

227 , 209 , 143			// Red/Green/Blue values
0.25 , 0.50 , 0.75		// Quarter, half and three quarter "strength"





1			// Number of MULTIPLAYER START POINTS

4.5 , 0.5 , 9.3		// #1	, Start point coordinates
180				//	, Starting angle	





1				// Number of splash files
CASPLASH.PIX		// Name of pixelmap files for splashes

1
weirdMap.TXT		// Track's filename (For example: Newcity2.txt)